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Don't Scrap the Craps

The popular dice game called crap is a simplified version of an old English game known as hazard. Before craps, it was named crabs.

The origin of this game is traced back to the time of the Crusades. Then the French modified it. It was brought to America by a wealthy gambler and landowner Bernard Xavier Philippe de Marigny de Mandeville. It also became a much sought after game by soldiers.

In this game a player must beat the house by telling the outcome of dice being rolled, or after a series or rolls. It can be played between one player and more. These players roll the dice on turns in each round. Whoever rolls it is caller the shooter. The first roll of each round is named a come-out roll.

The round comes to an end when the dice totals to 2, 3, 7, 11, or 12 and so a new come-out roll happens. The totals 2, 3, and twelve are called crap while totals of 7 and eleven are named win or natural.

Other than 2, 3, 7, eleven and twelve comes after the roll it is called point. When the point is fixed the shooter rolls the dice again until a total of 7 or the point appears. If the shooter is able to roll with the point as the result the round ends but the same shooter remains. If this time the result of the shooter roll is seven and not the point, the round ends and there is a new shooter.

There is no limit on the amount of the bet. Players will bet if the round ends with the point of with a seven. Others will bet the same number of times the dice are rolled before the start of a new round. Some will bet on the total before rolling a seven.

Four casino staffs man the craps table. One of these staff is the boxman who watches over the chips and colors out players. On the side of the boxman are base dealers who receive bets and hand out wins. The job of announcing the result of the roll is assigned to the stickman. As his or her name goes he or she carries a wooden stick to collect the dice. The stickman is positioned across from the boxman and is also responsible in sorting out the bets.

In casinos the new shooter is given by the stickman five dice of which he or she may only pick two of the five shown. The shooter must roll the dice with only one hand and the dice must bounce against the wall of the table. All these measures are done to decrease incidences of cheating.

If a die leaves the table, he or she will have to roll again using another die to replace the one who left the table. The player can still use the fallen die after it passes the stickman's inspection.